Screening-Group 4

Corner Pin Screen
-The ball is at the top of the key. The wing sets a flat angle screen along the baseline for the shooter to cut to the corner for a perimeter shot.





Chin Screen
















Double Drag Screen

-Same as the drag screen but with two screeners instead of one.












Flip Screen
-The difference between flip screen and rescreen is that in flip, the ballhandler never uses the original screen. Flip is sometimes done at the last second, in which case the screener never comes to a complete stop before quickly flipping to the other side of the on-ball defender before setting a screen.



Ghost Screen
-The ghost screen fakes the screen and at the last second sprints to the weakside. It is essentially slipping the screen but for a pick and pop instead of a pick and roll.









Horns Flare Screen

-Horns has two screeners setting a screen on both sides of the defender of the ballhandler. In horns flare the player whose screen is used then runs off a screen of the unused screener. 







Stagger Screen
-A stagger screen occurs when two screens are set at different angles to allow the cutter to rub the defender off of one or both of the screens. Often a low post player sets the first screen as the cutter comes out of the lane. A second screen is set by a perimeter player at a different angle to free the cutter for a shot.

Zipper Screen
-The ball is dribbled from the top of the key toward the wing. The wing player cuts to the block then cuts straight up the lane off a screen from the high post for a perimeter shot.